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Playing ROULETTE (Strategy Analysis)

  • Shpilevoy
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Re: Playing ROULETTE (Strategy Analysis)

2 months 3 weeks ago - 2 months 3 weeks ago
#1
First of all, what we see in the first video is
NOT A REPLAY GAME )))

We are shown a FRAGMENT 13 minutes long)))) when the roulette gave out 2 gift collisions =

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1) Meanwhile, Lostgambler successfully rebets and increases his stakes... and gets a WWW chain. Judging by the way the ball spins in the spin and rolls to number 27 on the track, it's clear that the casino is DELIBERATELY stretching these collisions by the ears.

2) There are so few players at the table that the overall winnings are in the 3,000-4,000 pound range, which is nothing to the casino. There's a clear attempt to raise the stakes as his credits grow... What happened to him after 13 minutes with a balance of 1,200, no one knows. Maybe he pulled out, or maybe he folded.

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Betting in a 5-way zone, 26 numbers wide (??? What nonsense) = this is a low-dispersion wank, with the hope that the casino won't throw it past 3-4 times...

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3) Wide bets = a sure-fire loss in the long run. The dispersion isn't enough to pay off even a mathematically normal negative wave length... let alone special deep rollouts.

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They don't play that broadly! Even quick HOOKS (before the adaptive one sinks its teeth into you) are placed in a concentrated manner.
Positional battles "who will win" =
on a weak wave of dispersion (wide bets for half the field) they will not carry out the balance and 100% will be lost in the long run...

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This is definitely not a game of REPEAT NUMBERS at Lostgambler!

Yes, there are rebets with strengthening after W... but wide bets in longrun will be punished by adaptive betting in the near future...

A 10-minute demo of a winning piece = this is just a short period of increased loyalty from the casino.

But on average, reality is harsher ))) The casino, on the contrary, will raise bets to the point of mathematical permissibility. And when a player's winnings become too high, the adaptive system will counteract, disregarding any norms or normalities of theory of belief )))
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Re: Playing ROULETTE (Strategy Analysis)

2 months 3 weeks ago - 2 months 3 weeks ago
#2
Second video of Lost Gambler.

Basically, a copy of the first one )))
The same gift collision...

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the same 5-move games for 26 numbers...
also "sat out" until the reward... 36 - x - 36 - 35 (which he rested his horn on)

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=== Adaptive sometimes encourages crazy, risky statics and forms bad habits ))

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This is NOT a game of REPEAT numbers... and basically, Lost gambler has the wrong playing style.
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Re: Playing ROULETTE (Strategy Analysis)

2 months 3 weeks ago - 2 months 3 weeks ago
#3
A critic is a person who always knows better than anyone else "how it should be" and "how it shouldn't be", but who himself can't do a damn thing properly...

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I'm not a critic ))) Follow the train of thought, if you don't get it = reread the fragments until you understand...

GAME OF REPEATING NUMBERS
(tactics and strategy of Shpilevoy)


Let's start from the very beginning...

If the roulette shows some numbers, it means that its ALGORITHM (black box) has calculated that THIS NUMBER should be used HERE and NOW.
There are no roulettes for money that throw the ball completely randomly )))) There is a "free fall" mode in time, but it is strictly controlled and will immediately turn off if the ALGORITHM sees a threat to its PLAN from the players...
Most likely, the standard works = roulette looks at the players' bets and decides internally the eternal question = "who to give and how much, and who should be thrown away"... and the algorithm is not so wooden that it 100% only eats up money (gives the minimum table bet).
In addition, the system has a whole set of different markers, conditions and templates = this determines the ADAPTIVE CHARACTER of a specific roulette.

Roulette doesn't have "favorite" combinations or numbers. Players' bets are what determine the statistics.
In most cases, roulette will play against the entire table, or rather against (or rather with) the biggest players, who significantly influence the overall balance of the game for the casino. For this purpose, it features adaptive scenarios and a SYSTEM OF TOTAL CONTROL over all players and the overall game.

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REPEAT NUMBER itself means REPEATING the previous number.
2-2
12-12
24-24
7-7
etc.

In terms of collisions on a roulette wheel, we have this designation on CMP:
AA

It is easy to calculate that such an EVENT in normal mode occurs with a probability of 1/37 = 2.7%.
This means that the NORM for a direct repeat of a number to appear is 1 time in 37 spins.
Sometimes it will fall more often, sometimes less often. But ON AVERAGE, once every 37 spins. This was classic probability theory.

Let's move from THEORY to PRACTICE of the game.
It's hard to find a sane player who would shovel through 100-200 spins just to guess the same number on the board a couple of times...

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However, let's first get the math straight (it's typical for any bet and any game strategy).
Let's put aside the standard deviations, put away the probability theory textbook, and create for ourselves THREE PARAMETERS that are easy to calculate in your head:

1) NORMAL WAITING W

SPINS NORM = 37 numbers / BET WIDTH

This is the range within which winnings occur if the adaptive player is competing against someone else... and we're not in sync with that person. If our bets MATCH, we'll be subject to the rollout... and if they don't, our bets receive INCREASED WINS.

2) DOUBLE EXPECTATION RATE

NORMAL IN BACKS * 2

This is the time range when we are willing to "tolerate" a prolonged wait of W. As long as we receive winnings at double the expected value, we believe that the casino is turning a blind eye to us... and there is no game specifically against our bets.

3) GOING BETTER THAN 2 SIGMA

If the Loss chain goes beyond DOUBLE EXPECTATION NORM, this is a marker for us that such expectation has gone beyond mathematical normality = ADAPTIVE is forced to work against our bets.

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With such a greatly simplified mathematical apparatus, we can begin any game using any strategy.

We play coner. 37/4 = norm 9.25 = double norm 18.5 spins
We play 2 neighbors. 37/10 = norm 3.7 = double norm 7.4 spins

(to be continued)
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Re: Playing ROULETTE (Strategy Analysis)

2 months 3 weeks ago - 2 months 3 weeks ago
#4
In terms of collisions on the roulette wheel, on our CMP this is designated:
AA

Let's move from THEORY to PRACTICE of the game.
It's hard to find a decent player who will shovel through 100-200 spins just to guess the repeat of the number on the board a couple of times...




Let's say there's a guy who decides to catch A-A... it's a long and boring process... = but he's a persistent and serious roulette player.

The simpler the template and the longer the game, the better the adaptive software understands it.
During this time, the adaptive system observes their gameplay. It will look at what they do on W, what they do during extended waits, where their patience limits are, and so on.
Once all these questions are clarified, the game will begin to be MANIPULATED by the adaptive player.
The finale is a chain of losses that makes the player run out of money literally 1-2 spins before the W moment. It's a really sophisticated joke...

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The problem with AA is that it's a very simple and popular pattern... at multi-tables, most people play hot numbers. AA is part of this pattern, so it automatically matches the "crowd's opinion"...

It's good if there's a high roller nearby who's dug in his heels somewhere in the middle of a short streak, and the roulette wheel freezes his bets... Then, on the remaining portion of the wheel, the winnings will accelerate above the norm, and since the numbers can't fall evenly, some of them will exceed the norm for their appearance many times over = and, consequently, our AA option on the board may well become more frequent.
On the other hand, if that AA is overloaded with bets from players, it will still not come out, even in a super-favorable initial state... when all the factors are in its favor.
On the other hand, your personal history is being pulled into play. If your account is in strong profit, even with $5-$10, the roulette will fundamentally rule out the possibility of sending you into the red.
Let's not forget that there's also math involved... Adaptive ensures that spin results are more or less consistent with the norms... so long periods of blocking are covered by COMPENSATION under the mathematical norm.

=== ADAPTIV watches the game and each time solves a complex equation, with a bunch of all sorts of conventions = decides which number to show.

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How does all of THIS help us play AA replay?

1) No way ))) a specific session will work out regardless of our wishes... but if we do everything correctly, the result will come in LONGRUNNING

2) Go to the roulette table = look at the SPIN HISTORY of 20-30 spins. If there is NO DIRECT REPEAT = YOU CAN PLAY!
This is a kind of ready-made indent (groundwork) INSIDE the working period, when we mathematically passed the introduction, without making bets and without attracting the attention of the adaptive... although it is ALWAYS BETTER to select the key ACCORDING TO THE TREND


3) Based on the 2nd standard of expectation, we plan the initial rate and a smooth progression...
Deposit ???, chips 0.10
Double rate 37/1 * 2 = 74 spins (!!! oh the horror)
DEPOSIT UNDER THE SCHEME
=== Let's start with 0.20 and add +0.10 every five spins. / as an option /

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Deposit required:
0.20 * 75 + 0.10 * 70 + 0.10 * 65 + 0.10 * 60 + ... + 0.10 * 5 =70$

4) Start betting AA EVERY SPIN according to the "IN" pattern. Count the spins up to DOUBLE THE EXPECTATION NORM... Every 5 losses, add another chip...

5) End the game on the 1st Win (take profit?). If there's no profit, then the progression is incorrect. Next time, make it faster or bother with Excel for precise calculations.

From the diagram pulled out of thin air, it is clear that on the 63rd spin the PLUS LEVEL WILL END and from then on the bet WILL NOT RECOVER... that's why the initial indent will be very useful to us )))

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6) If Loss reaches 74 spins = end of game (fix the loss!)

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This will be the boring and tedious core of a BASIC REPLAY GAME. But even with this scheme, you can easily EARN a couple of dollars for beer in longgran.

ADAPTIVE SLEEP (and will even encourage such a “game”)!

a) The claim is a pittance
+
b) Mathematics is on our side.



(to be continued)
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Re: Playing ROULETTE (Strategy Analysis)

2 months 3 weeks ago - 2 months 3 weeks ago
#5
It's time to complicate the process )))
Let's double your chances of winning!
= For this we will bet not 1 number per spin, but 2 at once )))

We leave AA
AxA add

That is, we will bet not only on the LAST NUMBER, but also on the PENULIMATE NUMBER!
The AxA scheme is part of the ABAB collision pattern. A perfect reason to cut off the adaptive output for these two collisions...

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GAME FOR THE LAST 2 NUMBERS

The betting scheme is the same.
You do NOT need 70*2 = $140 in money!!! Because the DOUBLE HIT RATE is REDUCED due to the betting width = 37/2 * 2 = 37 spins!
The deposit is the same $70, although the rate will increase, the distance to 2 sigma will be reduced.
At the start, you need the same reserve of 20 Loss spins.
=== This strategy is an exact analogue of the previous one in FINANCES (in terms of entry and exit), but in TIME everything happens 2 times faster... )))

Notice how I had to REPLAY the start of the session because I couldn't scroll through the empty BACKGROUND[/b][/color] in the generations...
That's why a PRO should have a keychain so he can walk up to the table, look at the board, and immediately enter the game with the right/appropriate strategy.




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Re: Playing ROULETTE (Strategy Analysis)

2 months 3 weeks ago - 2 months 3 weeks ago
#6
Reasoning in the same way, we can think through the scheme further = bet on the last 3-4-5-6-7-... numbers on the statistics board )))
This will already be a GAME OF REPEATS on roulette.

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But for PRO, a lot of mouse clicking = a disgrace ))) bets should be CONCENTRATED, SIMPLE and FAST.
What if we put
NEIGHBORS ON THE TRACK in the LAST 2 NUMBERS?
This is already a game with a higher style... and with a more solid supply of money... plus a more aggressive progression will do.
Hints.
2 neighbors = 10 numbers
Double norm = 37/10 * 2 = 7.4 If there is no W in 8 spins = abortion.
Loss gap at the start of at least 5 spins...

p.s. Although I insist that it is dangerous to play against the trend
=a good strategy should choose the TREND, not the MATH on roulette
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