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Alexey wrote:
An interesting idea came to my mind.
What if we don't play with an adaptive game, but with our own reality (game strategy), which we create ourselves? And the game plan will be very short and constantly changing. The entire game and each session will be dynamic.
These two points are correct, although the author does not fully understand them.
1) We truly BUILD reality, through adaptive provocations and the collection of responses. This is much more effective than chaotic attacks in the hopes of breaking through the fabric of counter-scheme generation. The absence of a DEEP SCHEME of the game (no lengthy conversations with the roulette wheel) is not the best tactic.
2) The game's dynamic nature requires constant Q&A and adjustments to your actions. Tracking patterns, changing keys, and a global BRM are essential. Successful play requires EXPERIENCE, MONEY, and a GOOD, DEEP STRATEGY.
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