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Roulette MEGA Tracker (RMT) Casino Betting Calculator on Google Play

  • Shpilevoy
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Re: Roulette MEGA Tracker (RMT) Casino Betting Calculator on Google Play

2 months 1 day ago - 2 months 1 day ago
#469
The algorithm is clear, thank you.

to_Edwerk
I'll include it in the next update. I'm currently heavily into xxxTreme and Odrex, trying to figure out what Overall lacks to play "Like Borya" )))

.... yesterday on a pneumatic from a deposit of 6500 for 43K

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  • Edwerk
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Re: Roulette MEGA Tracker (RMT) Casino Betting Calculator on Google Play

1 month 3 weeks ago - 1 month 3 weeks ago
#470
mod
atom EdGUT



STRATEGY EdGut 2.0
All the details in the first 15 minutes of the video



Duty cycle
1. Using the last two numbers in the AB statistics, we look back in depth through the history in search of a pair of these numbers that appears next to each other. I suggest limiting ourselves to the classic 100 spins of statistics in depth for analysis.
2. If you find a combination where the distance between AB and AB is no more than 2 spins, your entry point is ready. Remember the current credit balance at the time of entry.
3. We set S2 as neighbors of AB and add the numbers surrounding them to the found statistics section (we put them in numbers):
a) If they are located in a row, then add the numbers 4 up + 3 down.
b) If they are located through a number, then we add this number between them + 3 up + 3 down
4. We always make sure that there are no more than 34 chips on display.
5. Let's move on to active bet repetitions.
6. If LOSS. Add +1 chip to the dropped number. Check step 5.
7. If WIN. Add the neighbor's S2 to the winning number TWICE. Check step 5.
8. We control the balance; an increase of +100 chips from the credit amount at the beginning of the current entry point into the game is the end of the work cycle.

9. Anti-adaptive component. I suggest your option, colleague: remove the bet after two misses and, on the first virtual W, repeat the bets again until you reach +100 chips from MAX WIN, without changing the layout and adding new chips that have fallen out up to 34.

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  • Edwerk
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Re: Roulette MEGA Tracker (RMT) Casino Betting Calculator on Google Play

1 month 3 weeks ago - 1 month 3 weeks ago
#471
Of course, when playing for real money, you need to add an anti-adaptive component to EdGut 2, so that you don't end up betting hundreds of times, as I've now encountered while playing, and the adaptive component starts throwing holes more often than fat.

Besides BRM management, don't forget about TIME management and playing for an hour, leaving with your own if there is no plus.
,

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  • Shpilevoy
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Re: Roulette MEGA Tracker (RMT) Casino Betting Calculator on Google Play

1 month 3 weeks ago - 1 month 3 weeks ago
#472
Shpilevoy wrote:
Alatissa wrote: You don't have to look for the video, it's not important)


Search for old videos, especially after
a) deleting my YouTube channels
b) after N years of daily practice)))
= filth

Of course, I can easily replay any old strategy from today's point of understanding roulette



mod
Atom MIRROR


The idea of uniting the shapeshifters during the game into a single front is a very good one.

So, the essence of the modification is that we don't just target specific numbers, like 23-32 to 2L. That remains the case, of course. But if, during the final 2L bet, another COLLISION NUMBER comes into play, then a new pair joins the OLD BET. And we also press to 2L.

As you can see from the video, the casino can create a whole mix of collision sets and not interrupt it with "left" numbers for a long time.

//////////////////////
This updated atom will simply prevent casinos from including BRIGHT COLLISIONS in their statistics. This will determine its profitability by blocking one of the adaptive system's main desires.
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  • Shpilevoy
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Re: Roulette MEGA Tracker (RMT) Casino Betting Calculator on Google Play

1 month 3 weeks ago - 1 month 3 weeks ago
#473


mod
ATOM G-17


The offset predicate by field remains the same (by the last two numbers in one column).
The changes will affect the betting format itself = I open the center and its S1 splits on the field, and I add single chips to the numbers themselves at the edges of S2.
In fact, the G-17 expands to become a full-fledged neighbor on the track + additional suction cups (splits) appear at the numbers closest to the center.

////////////
Additionally, it is not possible to link the formed adjacent fields with splits in RMT, since all bets are only on the number.
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  • Shpilevoy
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Re: Roulette MEGA Tracker (RMT) Casino Betting Calculator on Google Play

1 month 3 weeks ago - 1 month 3 weeks ago
#474
mod
ATOM SIXLINES


Yesterday they were making fun of the roulette))) harsh statics with an anti-adaptive component.

Two terminals = one sixline.
The triangle highlights the bold numbers inside the sixline.
Every 2L or W inverted the centers (turned the triangle of the boldest numbers inside out).

1) Due to the adaptive desire to throw "the previous bold one" and "give the best one now" (the necessary procedures within their software that controls the game), they received bold answers.

2) Due to synchronization on 2 terminals, winnings came in 2 times more often))) Adaptive gives according to its STANDARD greedy rate W to one or the other, and the rates for both are the same.
Cooperation of players = this is POWER!

/////////////////
As expected,
a) The roulette held the numbers of the first category and issued them instantly in a pack, only upon removing both terminals and exiting the game.
b) the strategy stops leading to a profit if a wanker appears nearby with small, wide bets across the entire field = the rolling out of "golden" chips in favor of penny payouts dominates.



The strength of this approach is, first and foremost, the COMBINATION of bets between two players. This allows both players to win more often than if they were to place their bets separately.

For RMT (individual betting calculator, bets only on the number) such a core cannot be implemented.

Therefore, the only possibility is to implement the modification of an atom in another.
We will move away from the too straightforward repetition of the sixline shift predicate in the direction of revealing collisions and trends.

1. At the end of any spin, we will place a sixline INSIDE the DOZEN in which the last number was drawn.
2. Any dozen has 4 straights.
a) if 1 street falls out, we place a six-line 2/3 streets
b) if a 2nd street falls out, we place a six-line 3/4 of the street
c) if a 3rd street falls out, we bet sixline 1/2 streets
d) if the 4th street falls out, we place a six-line 2/3 of the street
3. We additionally enhance the HOT NUMBERS from the nearest statistics, within the received betting field
4. For any W, play RE-BET until the first loss.
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