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GAME ASSISTANT PROGRAMS

Re: GAME ASSISTANT PROGRAMS

4 months 3 weeks ago - 4 months 3 weeks ago
#13
+1
Edwerk receives an upvote for his comment in this thread from a reader of the Casino Mining Pool (CMP) blog about online casinos, programs, and winning strategies 100pravda.com/roulette-program

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Re: GAME ASSISTANT PROGRAMS

4 months 2 weeks ago - 4 months 2 weeks ago
#14
+1
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  • Shpilevoy
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Re: GAME ASSISTANT PROGRAMS

4 months 2 weeks ago - 4 months 2 weeks ago
#15
Edwerk wrote:
Roy Ward Dixon said a playable hot number is...
a. One that has not appeared for at least 30 spins in a row. That is, 30 spins or more, never less.
b. The one who, after such a “set-up period of absence,” finally appeared.
c. And who did so twice more in the next 19 spins or less, subject to special exceptions below.
That is, three appearances in 20 spins or less after an absence of 30 spins or more.
SPECIAL EXCEPTIONS.
A number is NOT playable if it appears three times in a row.
A number is NOT playable if the difference in the "gap" between the first and second appearance and the "gap" between the second and third appearance is more than six.


Hee hee

The "Full Field Cycle" pool machine shows that numbers more or less come into play on average in 1-120 spins.
=== on average 1 time in 3.24 spins

It turns out that in 30 spins 9-10 numbers will enter and then every 3.24 spins a new “contender” will appear, which “fits” under point a)

//////////////////////
P.b) begins where every 3.24 spins = finally a new number appears
What proportion of them will appear "twice more" after appearing in the next 19 spins?
This is the theory that "will appear exactly X times in N spins"

It seems like this is for a specific suitable number that has just appeared on the board =
(1/37)^2 * (1-1/37)^17
That is, an event in which it appears twice and the remaining spins do not appear.... (but this is not certain, and Alatissa is now at the dacha, harvesting crops and smiling sweetly at the tails of rockets that fly off in swarms to Ukraine)
P=0.000458 = 0.0458%

///////////////////
Every 3 spins a new number comes in... adding up the probabilities
0.0458
0.0916
0.1374
0.1832
0.229
0.2748
0.3206
0.3664
0.4122
0.458
0.5038
0.5496
0.5954
0.6412
0.687
0.7328
0.7786
0.8244
0.8702
0.916
0.9618
1,0076
==== i.e. every approximately 22*3=66 spins is +1% to the expectation of a “suitable” hot number

Let's discard all his exceptions "by eye", we get +1% every 80 spins.
We get 100% CORRECT NUMBERaccording to Roy Ward Dixon will appear 1 time in 80*100 = 8000 spins...

=== the rest of the time there will be semi-guessing "lucky/unlucky")))) which will explain why his hot numbers sometimes work, sometimes don't

////////////////////////////////
CONCLUSIONS
a) everything that is built on hundreds or thousands of spins of waiting = STILLBORN
b) everything that does not include ADAPTIVE (game management by the casino) = MEANINGLESS, since it is of purely academic interest
►PERFECT RMT PLAYER Loading… ███████[][][] 70%

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  • Edwerk
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Re: GAME ASSISTANT PROGRAMS

4 months 2 weeks ago - 4 months 2 weeks ago
#16
"Hot Number" Strategy for Roulette Extreme 2.0

I ( geoff365 ) had this for several years.
Roy Ward Dixon said a playable hot number is...
a. One that has not appeared for at least 30 spins in a row. That is, 30 spins or more, never less.
b. The one who, after such a “set-up period of absence,” finally appeared.
c. And who did so twice more in the next 19 spins or less, subject to special exceptions below.
That is, three appearances in 20 spins or less after an absence of 30 spins or more.
SPECIAL EXCEPTIONS.
A number is NOT playable if it appears three times in a row.
A number is NOT playable if the difference in the "gap" between the first and second appearance and the "gap" between the second and third appearance is more than six.
Let's say the first two appearances of the qualifying numbers were on the first and seventh spins, meaning the "span" is 6, and the third qualifying number appeared on the 19th spin, meaning the "span" is 12 spins, then the DIFFERENCE in "spans" 6 and 12 = 6. The number is playable!
Again, let's say the first two shows came on the first and third spins, meaning the "gap" is 2, and the third show came on the twelfth spin, meaning the "gap" is 9, so the DIFFERENCE in the "gaps" of 2 and 9 = 7. The number is unplayable!
Another example, let's say the first two shows are on the first and tenth spins, meaning the "gap" is 9, and the third show is on the twentieth spin, meaning the "gap" is 10, so the DIFFERENCE in the "gaps" of 9 and 10 = 1. Play!
BETTING STRATEGY.
Play a playable qualifying number for UP TO 9 spins, not counting spins where zero lands.
Of course, zero itself can be considered playable.
Bet one unit on spins one through six and two units on spins seven through nine.
If all nine bets fail to win, stop betting on that number immediately.
Stop betting on that number as soon as the bet wins, i.e. the hot number is shown for the fourth time.
As soon as one such bet on a hot number wins, stop playing on that wheel, even if it was your first bet. No more bets are placed on that wheel that day.
If three consecutive series of nine bets are lost, stop that gaming session on that wheel.
If you've lost two lines of nine bets and are playing a third when the second number is considered playable, DO NOT start betting on it. You'll either win your active line and walk away, or you'll walk away having lost three consecutive lines of nine bets.
Translated using www.DeepL.com/Translator (free version)

system "Roy Ward Dickson Type Roulette Hot Number Strategy v1"
{
*************************************
*Testing RWD types*
*on the VIP Lounge*
*************************************
Rx-ed by St0rm0r


00-c0mpatible


Bet on a number if it:
a) appears 3 times within 20 (or 19) spins after not appearing for 30 spins or more
and...
b) the difference in the gap between the 1st & 2nd (A) and
the 2nd & 3rd appearances(B) is 6 spins or less
unless...
c) the number has appeared 3 times in succession.

Options:
Appear within X spins (19 or 20 spins)

Bet selection:
A or B record"bet"data count
begin
put 100% record"bet"data index record"numbers"layout index
if record"bet"data > 0
begin
put 100% record"pro"data record"numbers"layout
add 1 record "bet" data
if record"bet"data > record"Y"data
begin
put 1 record "pro" data index
put 100% record"bet"data index in
record"1st appearance counter"data index
put 100% record"bet"data index in
record"2nd appearance"data index
put 100% record"bet"data index in
record"3rd appearance"data index
put 100% record"bet"data index in
record"start qualification"data index
call "no go"
end
end
add 1 record "bet" data index
end
end

// subroutines
method "init"
begin
group
begin
display "RWD Type Test"
display "
"
display "after not appearing for 30 spins or more"
input data "a number appears 3 times within X spins eg19 or 20:"
record"X"data
input dropdown "Bet selection: a number qualifies if
1:= A or B

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  • Edwerk
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Re: GAME ASSISTANT PROGRAMS

2 months 4 weeks ago - 2 months 4 weeks ago
#17
Shpilevoy wrote:
Roy Ward Dixon said the playable hot number is

a. One that has not appeared for at least 30 spins in a row. That is, 30 spins or more, never less.
b. The one who, after such a “set-up period of absence,” finally appeared.
c. And who did so twice more in the next 19 spins or less, subject to special exceptions below.

//////////////////////
P.b) begins where every 3.24 spins = finally a new number appears
What proportion of them will appear "twice more" after appearing in the next 19 spins?
This is the theory that "will appear exactly X times in N spins"



This refers to the first number that repeated in a cycle of 30 spins or more. We rewind 30 spins and THEN look, say, from the remaining segment, consisting of another 30 spins or so, to see which number repeated no earlier than 30 spins in history. Isn't this an idea, in general?
And yes, of course, anything can happen....

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  • Edwerk
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Re: GAME ASSISTANT PROGRAMS

2 months 4 weeks ago - 2 months 4 weeks ago
#18
Roulette Monitor apk
A program for playing roulette that allows you to monitor up to three tables in parallel.
Keeps track of the number of missed draws for each number and the odds from easy to difficult.
You can delete any number of incorrectly entered numbers (CL) or completely clear the history by pressing the RS key
The main thing is that you can set any combination of numbers up to 100 pieces and the duration of their non-appearance for each combination separately + forecast.
For free.


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