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How to win at roulette Evolution gaming (adaptive cheating of players)

  • Shpilevoy
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Re: How to win at roulette Evolution gaming (adaptive cheating of players)

10 months 2 weeks ago - 7 months 2 weeks ago
#19
brief analysis gamblingpro123

1) the same style = 15 running, on neighbors, pyramidal 9 numbers wide

2) at the entrance ALREADY ON THE IMMERSIVE SCOREBOARD were 32..23 12.21 31.13 these are such simple collisions that 90% of pro players cover them

= IMMERSIVE PAYED (this is important to understand)

3) what is he playing?

sectors (beginning 31,13,29,18,6,20) repeat of dropped ++ (9) blundered, 6-9 in a move was a higher priority than 20-20 repeat of dropped +++ (31) diameter (17) - (36) blundered, 31-13 was a higher priority considering that 31,13 was hanging a little higher presses his bet (17) + (edge 21) diameter (14) + (edge 18) repeat of dropped - (3 falls) diameter (6) +++ (6) diameter (14) +++ (31) = there was a cartoon many times, when the ball clearly flies, but somewhere there hits the threshold and rolls back into the desired numbers ++ +++ - + + - +++ +++

= the same picture = short session "W" is much larger + centers are executed easy

/////////////////////////////

REALLY it can be like that..... but it will be different too 100% :evil:
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  • Shpilevoy
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Re: How to win at roulette Evolution gaming (adaptive cheating of players)

10 months 2 weeks ago - 7 months 2 weeks ago
#20
looking at his game I immediately highlight the framework

1) start BR we hit for 15 moves = total amount of 1 bet

2) we play neighbors on the track (speed) arrangement 3 neighbors according to the standard scheme from the center through one for example 6 center, poke 6, 13, 17 = pyramidal load

3) without progressions, press up to 2L

4) we start with a repeat of the dropped out before 2L

5) triggers
  • in case of the EDGE of the win (once) we slightly shift along the trend closer to the dropped out
  • in case of one of the three centers, we go to the diameter on the track
  • 2L again p.4
+ from me

6) along the way we pointwise block obvious collisions in the 2L zone

////////////////////////////

in Profit it plays normally (tested for fun) with a bet of 75 I played for 40 spins +2500 of course the proportion of 8W on 2L Profit does not give )))) therefore a little longer

7) with a drawn-out past = you have to slightly load the bet, filling the holes with 2 more neighbors

/////////////////////////////

it is important to understand that when betting on a sector of 9 numbers, you have, like in a fairy tale, near a stone ..... the ball has 4 degrees of movement, repetition, diameter, R9, L9, what is stupidly chosen diameter is not optimal.... if in immersive there will be a big player googling diameters = they will not come true, follow the trend



I will write more in the book....
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Re: How to win at roulette Evolution gaming (adaptive cheating of players)

10 months 2 weeks ago - 10 months 2 weeks ago
#21
Several times there are short ludovode from PokerFace (gamblingpro123 : name your accounts brightly, so that observers like them :silly: )
1. Start 5000 euros (highroll) 2. Concentrated bets on neighbors. 3. Progress of the game. 15-move zone The scoreboard shows 34-25-29-18-21. Obviously, two sectors have accelerated - around 29 and 25. 1) Neighbors 18, 28 comes up a) taking into account that before that there was 21, it was reasonable to bet closer to 12 b) b/w from the playing sector (alarm bell). 2) Neighbors 32, 7 comes up (previous playing number + b/w from 28). 3) Neighbors 7, by the meaning of 28-7-... predicts a collision of the super-hot sector. 29 W+++ falls out. Please note that the roulette gave a bold number (not the edge) on the third move, despite the "unrealistic" pickup. This is good. 4) Neighbors 20. Slightly to the right along the track. It is not clear for what reasons. Perhaps L3 along the column. The best number is 20 W+++ (+2700 euros per spin, credit is exactly 8000 euros). 5) Neighbors 36, the bet level has not changed (375). Quite a logical forecast, sometimes it loops from 20 to the 13-27 area on the track. 27 W++ (+1800) fell out. 6) Neighbors 7? The final 7 + sector 28-7-29 is very hot. 31 fell out past. It rolled over the desired sector and put it a little further. Credit 9050 7) Rebet. Around 7 again. 28 W+++ falls out. 8 ) Puts neighbors around 16. To the right along the track, the same column. 23 falls out. W+ This is the edge, but not empty. Credit 11,000 euros, end of broadcast. * * * Eight spins of which three W+++ are not uncommon. Pyramid bets worked well. x2 at such a stage of the game is not the best that could be. When immersive gives fat centers, you need to strengthen. And when it starts to throw through/board and the "previous fat" you need to quickly decrease in bets.

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  • Shpilevoy
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Re: How to win at roulette Evolution gaming (adaptive cheating of players)

10 months 2 weeks ago - 10 months 2 weeks ago
#22
.... and again 8 moves... too short section, it is quite possible to scroll and CUT OUT such moments ///////////////////////// thanks to the Admin, I had an idea! THREE ALARM BELLS across the board and the previous bold = will be alarm signals the appearance of W+++ or W++ resets the alarm signals (winning a weak edge/insurance does not affect) as soon as 3 bells are executed = SESSION ABORTION = it means the adaptive has stuck to you
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Re: How to win at roulette Evolution gaming (adaptive cheating of players)

10 months 2 weeks ago - 10 months 2 weeks ago
#23
What to play Evolution Roulette on evolution :dry:
If you bet on red in a casino and you're stubbornly unlucky, try betting on red!

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  • Алексей
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Re: How to win at roulette Evolution gaming (adaptive cheating of players)

10 months 2 weeks ago - 10 months 2 weeks ago
#24
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