Alatissa wrote:
Here it all depends on what he takes for x (X).
For example: The player's goal is a certain number (let's say 27)
The number of "unlucky" spins before the first appearance of the "lucky" target number (27) is taken as X.
from 1 to n number.
no, no, no, 27 came up - game over (X1, X2, X3, X4)
27 came up right away - game over (X1)
etc.
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The probabilities of these x's are distributed according to the geometriclaw.
(The number has a constant probability of appearing every spin of 0.027).
It's a completely different matter when the number of "successful" spins is taken as X (X).
For example, over 2000+ spins #27 has appeared 64 times
This is the number x1, x2, x3, x4, x5......x64
.The probabilities of these x's are distributed according to the binomial law. (Geometric is not suitable)
because the value of x is different.
(The probability of a number appearing each spin is constant 0.027).
DLK wrote: alt2005 wrote:
As for the bell. It appears, for example, when there are deviations from this very average of -2.7. That is, the probability of losing -10% is much less than losing -3%. At one time, I tried a ton of betting schemes, both my own and others', and CGM won't let me lie. And they all gave approximately the same result from -4% to -1.5%. And the longer the sample, the closer this value is to -2.7.
Another bell can be by the frequency of numbers. The average frequency is 1/37, but in some segments it can be for some number, say, 1/36, and for another 1/38. I have also checked this many times. But the longer the sample, the closer the real frequency is to 1/37. Everything is in full accordance with the theory.
We have a number series - integers in the range 0-36. For example, 50 or 500 pieces long.
How can one scientifically determine whether this series is random or not?
Is there a method?
Here everything depends on what he takes for x (X).... And I consider the distances, there the distribution is geometric, hence the lack of memory, I have repeated this many times. And absolutely everything is within the norm. As for the bell. It occurs, for example, with deviations from this very average -2.7. That is, the probability of losing -10% is much less than losing -3%. At one time, I tried a ton of betting schemes, both my own and others', CGM will not let me lie. And they all gave approximately the same result from -4% to -1.5%. And the longer the sample, the closer this value to -2.7. The bell can also be based on the frequency of numbers. The average frequency is 1/37, but in some segments it can be for some number, say 1 / 36, and for another 1 / 38. I have also checked this many times. But the longer the sample, the closer the real frequency is to 1/37. Everything is in full accordance with the theory.
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