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Spin Collisions

  • Jokk Ma
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  • Posts: 279

Re: Spin Collisions

1 month 2 weeks ago - 1 month 2 weeks ago
#1
Congratulations!!!

Re: Spin Collisions

1 month 2 weeks ago - 1 month 2 weeks ago
#2
Andrey Pak wrote:
Can you tell me about collisions? Are these repetitions of numbers or something else?
The question is relevant, it needs to be clarified.
  • Андрей
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Re: Spin Collisions

1 month 2 weeks ago - 1 month 2 weeks ago
#3
Will there be a sequel?
  • Alatissa
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Re: Spin Collisions

1 month 2 weeks ago - 1 month 2 weeks ago
#4
I have more or less clarified for myself what collisions are. I am more concerned about something else: what methods do professionals use to "squeeze out" these collisions?
Everything is fine as it is, and it will get even better.

Re: Spin Collisions

1 month 2 weeks ago - 1 month 2 weeks ago
#5
When the game is played with a pure RNG, you can't squeeze out collisions. You just wait for them. The adaptive game is good because powerful collisions (unreal distortions) are the native element of counter-circuit generations.
  • InquisitorEA
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Re: Spin Collisions

1 month 2 weeks ago - 1 month 2 weeks ago
#6
Alatissa wrote: I have more or less clarified for myself what collisions are. I am more concerned about something else: what methods do professionals use to "squeeze out" these collisions?
It is reasonable to add a question: how to use them? Many people see collisions only when they have already formed. It is important to be able to notice them before that. To do this, you need to learn the track and the relative position of the numbers on it, in which sectors this or that number is located, etc. And also, it is imperative to have experience playing with this knowledge. Then you will be able to see collisions.

 

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