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Roulette Mining Software - 2021

  • LUCKY-13
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Re: Roulette Mining Software - 2021

5 months 3 weeks ago - 5 months 3 weeks ago
#1
1) Atoms tab. Automatic atom selection (expert) is enabled by default. You can enable or disable this mode yourself.





2) Bankroll tab. x2 x4 x10 buttons: the level of aggressiveness of the game. We recommend using them as markers for three-stage sessions. Start with x2. If the 1st session is lost, the next one is played with the x4 button enabled. If the 2nd is also lost, then we enable x10 for the 3rd session.



Increases bets after reaching the +500 chips mark.
Affects Stop-Global-Loss. For example, in x10 mode, absolutely all available chips, including the start of BR, become a working shoulder (the "win or die" mode).

3) Bets tab. Lightning : game mode on a narrowed betting field. We bet only the 3 fattest centers from the entire forecast.



4) Atoms tab. Debug mode. Displays technical information during the game.





5) We do not touch the automated placement of chips by the clicker bot in this patch of the program.

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  • LUCKY-13
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Re: Roulette Mining Software - 2021

5 months 3 weeks ago - 5 months 3 weeks ago
#2
For current tests, we will take fresh data from several different live tables:


Test A
6, 0, 6, 7, 3, 26, 10, 1, 0,23, 32, 15, 36, 13, 20, 10, 19, 24, 11, 28, 16, 35, 8, 8, 3, 12, 0, 10, 4, 14, 34, 26, 36, 30, 36, 15, 19, 19, 31, 14, 2, 3, 3, 9, 36, 15, 20, 32, 0, 11, 1, 3, 15, 12, 24, 18, 36, 0, 10, 18, 23, 31, 35, 2, 1, 9, 35, 27, 28, 12, 27, 7, 20, 31, 27, 1, 31, 20, 3, 5, 26, 30, 18, 10, 32, 4, 11, 13, 32, 24, 29, 18, 28, 22, 13, 1, 31, 1, 33, 20, 2, 8, 20, 26, 25, 10, 0, 0, 2, 12, 18, 15, 7, 12, 4, 9, 31, 34, 13, 34, 8, 4, 34, 21, 13, 11, 3, 25, 2, 36, 0, 9, 1, 14, 14, 4, 28, 30, 22, 23, 16, 32, 3, 24, 31, 0, 21, 9, 5, 14, 3, 23, 1, 18, 3, 3, 35, 5, 29, 5, 8, 22, 15, 9, 23, 20, 11, 4, 0, 20, 0, 14, 31, 35, 28, 0, 15, 11, 24, 12, 26, 21, 25, 0, 6, 34, 24, 33, 20, 15, 3, 14, 25, 26, 34, 3, 12, 24, 29, 20


Test B
0, 35, 27, 6, 26, 20, 26, 35, 19, 28, 21, 5, 17, 22, 17, 27, 30, 34, 20, 10, 8, 17, 10, 12, 20, 22, 24, 30, 15, 7, 2, 3, 22, 15, 12, 19, 27, 2, 33, 34, 8, 32, 20, 3, 12, 26, 25, 27, 18, 31, 0, 8, 36, 1, 19, 34, 14, 6, 14, 12, 26, 4, 24, 33, 8, 20, 20, 36, 9, 34, 5, 10, 2, 36, 7, 3, 25, 10, 21, 4, 9, 8, 33, 5, 33, 15, 24, 3, 24, 32,14, 3, 5, 18, 21, 6, 34, 26, 24, 17, 30, 2, 0, 0, 31, 7, 9, 28, 17, 4, 21, 28, 20, 1, 26, 3, 2, 23, 30, 34, 28, 17, 25, 1, 22, 19, 33, 22, 12, 31, 31, 4, 30, 23, 1, 21, 14, 32, 34, 3, 34, 32, 34, 35, 5, 19, 16, 35, 11, 35, 16, 28, 24, 34, 11, 4, 2, 24, 16, 12, 0, 16, 32, 25, 35, 12, 34, 12, 27, 33, 30, 22, 3, 20, 6, 13, 12, 23, 15, 24, 19, 31, 13, 25, 4, 25, 22, 35, 23, 12, 32, 6, 22, 17, 8, 31, 26, 10, 5, 0


Test-120 (1)
16, 36, 12, 19, 29, 18, 32, 32, 19, 22, 13, 15, 27, 28, 30, 10, 26, 10, 19, 8, 36, 31, 8, 36, 32, 29, 16, 9, 2, 0, 20, 23, 16, 6, 35, 7, 19, 13, 16, 18, 11, 1, 2, 4, 30, 11, 29, 19, 2, 30, 29, 35, 21, 4, 14, 26, 25, 32, 34, 25, 0, 34, 27, 20, 36, 26, 11, 14, 9, 11, 34, 12, 14, 28, 22, 4, 28, 0, 23, 23, 2, 18, 17, 31, 27, 36, 29, 7, 3, 20, 1, 33, 25, 35, 20, 11, 29, 10, 34, 1, 18, 32, 31, 5, 16, 26, 18, 17, 16, 33, 26, 33, 35, 15, 2, 6, 22, 27, 17, 32


Test-200 (3)
10, 35, 21, 28, 3, 5, 15, 36, 32, 33, 36, 16, 2, 20, 18, 25, 5, 0, 10, 30, 17, 36, 20, 10, 8, 8, 19, 11, 10, 7, 34, 1, 3, 16, 6, 20, 29, 14, 15, 16, 15, 6, 18, 33, 32, 5, 32, 16, 15, 18, 16, 28, 32, 11, 35, 14, 17, 19, 31, 15, 15, 26, 34, 5, 20, 19, 4, 14, 26, 18, 34, 25, 4, 12, 7, 13, 2, 24, 23, 0, 19, 5, 34, 27, 3, 1, 30, 6, 19, 28, 15, 30, 32, 6, 17, 4, 36, 7, 24, 17, 17, 27, 23, 8, 15, 20, 22, 4, 8, 18, 34, 29, 10, 9, 32, 14, 12, 30, 9, 27, 13, 22, 27, 25, 28, 12, 28, 9, 11, 36, 27, 6, 14, 14, 10, 13, 8, 33, 29, 5, 18, 36, 5, 27, 20, 11, 16, 9, 29, 5, 30, 21, 12, 8, 15, 36, 9, 9, 6, 19, 9, 8, 26, 16, 15, 12, 6, 22, 24, 35, 30, 33, 27, 28, 13, 28, 36, 6, 18, 31, 17, 34, 6, 10, 19, 8, 30, 5, 23, 1, 3, 35, 29, 17, 14, 24, 18, 28, 36, 15


Test-200 (4)
7, 26, 12, 36, 18, 19, 14, 8, 1, 5, 25, 28, 14, 29, 34, 30, 28, 18, 27, 5, 8, 7, 4, 33, 9, 22, 3, 3, 0, 4, 0, 17, 19, 3, 2, 28, 0, 0, 11, 18, 1, 11, 21, 16, 29, 23, 30, 13, 23, 35, 7, 28, 6, 15, 20, 0, 7, 2, 19, 31, 7, 6, 35, 28, 0, 19, 2, 35, 1, 21, 9, 22, 7, 35, 25, 12, 4, 32, 7, 24, 35, 15, 29, 0, 1, 34, 23, 1, 17, 11, 3, 9, 33, 36, 18, 35, 6, 15, 22, 36, 1, 29, 11, 1, 4, 12, 18, 25, 16, 12, 33, 24, 33, 34, 14, 23, 9, 19, 3, 12, 11, 5, 0, 2, 18, 5, 5, 20, 36, 23, 31, 18, 26, 6, 3, 21, 8, 20, 12, 15, 10, 13, 15, 17, 16, 0, 15, 10, 24, 1, 8, 21, 18, 21, 31, 15, 14, 35, 26, 28, 6, 26, 19, 33, 12, 28, 33, 4, 31, 17, 0, 16, 16, 26, 17, 16, 12, 16, 25, 34, 4, 35, 2, 26, 14, 10, 20, 21, 20, 36, 5, 7, 10, 10, 7, 22, 11, 32, 3, 31


Test-200 (5)
29, 13, 23, 8, 4, 26, 4, 14, 35, 9, 24, 13, 36, 8, 1, 1, 12, 18, 31, 31, 21, 13, 7, 6, 5, 11, 19, 5, 15, 33, 11, 19, 27, 11, 16, 1, 14, 25, 25, 19, 15, 22, 35, 29, 26, 34, 0, 33, 35, 14, 32, 27, 9, 20, 17, 25, 25, 28, 14, 26, 34, 2, 24, 36, 26, 8, 9, 6, 31, 36, 1, 14, 30, 30, 8, 11, 15, 19, 36, 25, 2, 2, 10, 30, 33, 2, 8, 24, 9, 1, 20, 33, 11, 22, 19, 36, 22, 22, 24, 30, 21, 16, 2, 4, 10, 26, 36, 0, 6, 7, 18, 35, 36, 3, 25, 7, 15, 24, 22, 33, 35, 18, 8, 13, 14, 31, 11, 31, 2, 27, 5, 4, 15, 6, 16, 23, 5, 33, 5, 1, 26, 25, 28, 25, 28, 32, 29, 24, 7, 14, 1, 29, 35, 28, 23, 9, 6, 3, 16, 36, 12, 13, 22, 33, 19, 34, 3, 36, 7, 30, 24, 7, 28, 27, 27, 36, 8, 25, 32, 15, 1, 36, 21, 15, 4, 15, 35, 27, 0, 3, 28, 14, 4, 34, 36, 15, 21, 35, 18, 16

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  • Shpilevoy
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Re: Roulette Mining Software - 2021

5 months 3 weeks ago - 5 months 3 weeks ago
#3
Ok, let's work with this data.
►PERFECT RMT PLAYER Loading… ███████[][][] 70%

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  • LUCKY-13
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Re: Roulette Mining Software - 2021

5 months 3 weeks ago - 5 months 3 weeks ago
#4
Now we have found an error in the program, when the credit breaks when adding/removing a spin. We are taking it apart screw by screw. We cannot move forward until this bug is completely fixed. The current version of the cause of the error is related to the 3D interface, when several parallel threads launch the calculation core and mutual overlap of global variables occurs.

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  • LUCKY-13
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Re: Roulette Mining Software - 2021

5 months 3 weeks ago - 5 months 3 weeks ago
#5
LUCKY-13 wrote: We're taking it apart piece by piece. We can't move forward until this bug is completely fixed. The current version of the error's cause is related to the 3D interface...


1) All parallel flows are strictly separated, there are no overlaps or duplication of calculations.

2) The problem was in the nucleus. In one of the atoms there was:

for i:= Length(tablo10) downto 0 do
begin
...
x := tablo10 [ i ]
y := tablo10 [ i+1 ]
...
end;

This is a cycle of sorting through fresh statistics from the end to the beginning.

An array is a set of elements, indexed from 0 to Length(arr)-1.

It is not difficult to guess from the indices that at the very beginning X takes on a non-existent value instead of the penultimate number, and Y is forced to move even further beyond the array boundary, instead of the last number on the board.

A simple one-line correction:

for i:= Length(tablo10)-2 downto 0 do

Usually, going beyond the limits of dynamic arrays is accompanied by a critical system error; here, for some reason, the program without crashing took random bytes from the current memory block and inserted them into the calculation.

Therefore, the bug was floating and perhaps it explains the frequent freezing of the program on Android. There, the devices simply hung due to incorrect memory handling (access beyond the array boundary).

The error is old, a legacy of the previous programmer who was fired. It is quite possible that it was intentional. To find it, we had to tear everything down to the ground, roll back the program by almost 1.5 years. So much the better!



Now mountains of attachments have been "removed", we will gradually build up the frame, review all the atoms and give a brief description in this topic.

Attachments:

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  • LUCKY-13
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Re: Roulette Mining Software - 2021

5 months 3 weeks ago - 5 months 3 weeks ago
#6
Atom 4x4


In the latest implementation, the 4x4 atom is actually a 4x5 matrix.
The number came up.

Are there any matrix rows?


Added +1 bet (bet boost) for numbers in this line. Moved the dropped number to the first place in the line (the most recent in the group).
Moved this row to the first place in the matrix row stack.


Maybe it is b/w for the numbers existing in the matrix?
[Yes]
We add to these lines in the first place, push out FIFO extra (old) numbers. We increase the rates.
[No]
Maybe this number itself is repeated on the scoreboard? - This is how new lines of the matrix appear.
Yes: We start a new line, the number is in first place, we push out the oldest line FIFO. We count the sum of "burned" bets for the outgoing line. We find the neighbors of the new group flagship on the field/track and enter them into the new group. We add the sum of bets of the pushed out line proportionally to all elements of the matrix.

A very powerful atom that builds bets around numbers that have been repeated on the board. Around each center, a group of its neighbors on the field/track grows. The more often they touch, the higher the stakes in them. Fresh ones move to the first places, old ones are pushed out.

Interesting effects appear if you remove the limit on the length of the groups. 4 centers grow wider and wider, begin to intersect each other and quickly gain the size of the bets. The style of play with closing 20+ numbers each spin is liked by many high rollers. Cutting the matrix to 5 numbers in length makes the game more concentrated.

A/B testing.

1. On bets strictly $1 per number (excluding autonomous build-up)





2. At rates for internal accounting of atom, without restrictions



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