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2Coins - tests

  • Jupiter
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Re: 2Coins - tests

10 months 2 weeks ago - 10 months 2 weeks ago
#1
Yesterday on the free Playtech European Roulette Pro I think I'll play completely according to the strategy. Everything is as the old site says. Start: 2000 wrappers, finish: 0 wrappers. Chip price: 1 wrapper. Caught 1/4 finals, the main final was 4. After any f4 final dropped out, I added only two chips to this final. This is pure strategy, right? As usual - at first a little pilealo, a rise somewhere to 2500. And then - a smooth drain with the drop of either weak f4, in which there are few chips or few neighbors dropped out. However, I thought - how can you make x5 - playing only directly according to the strategy? Question: Shpilevoy, have you played according to this strategy on multi-tables?

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Re: 2Coins - tests

10 months 2 weeks ago - 10 months 2 weeks ago
#2
Now without a picture, but important information. Beginning: the centers were f3, adjacent f6. At first it was pouring and then everything traditionally fell asleep - the credit is leaving, leaving, will soon turn to zero. I think let me take a closer look at what is falling from the beginning of the series, it looks like a web, no clear collisions. And it is continuous -1 from the centers falling: 12, 22, 22 !!! I just tweaked the offset to +1 - I won back almost everything that I lost !!! And the most interesting thing was at the end of the series: with the tweaked offset 34, xx, xx, 34, xx, xx, 17, 27 fall. That is, at the end of the series - if there was still credit left, the casino would have given it back. If I had been smarter - even after the second appearance of 34 it would have been necessary to remove the -1 correction, I would have gotten the bold numbers 16 and 26 !!! Conclusion: don't forget to watch what falls: it is quite possible there is a trend that, when shifted, will hit the right numbers. PS I am testing all this in Profit. Maybe in BV it will be different.

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Re: 2Coins - tests

10 months 2 weeks ago - 10 months 2 weeks ago
#3
don't forget to look at what's falling
+1000 Almost all strategy inventors don't have feedback :blink: My perception of the game with adaptive is "I looked back to see if she looked back, to see if I looked back."
☜♡☞ Roulette foreva ☜♡☞

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Re: 2Coins - tests

10 months 2 weeks ago - 10 months 2 weeks ago
#4
Today I played in the no-shift mode. Very informative. 1. The first timefrom 1000 to 2000 using a chip of 1, reaching a bet of 100 at a time - went well. The casino poured out spins more or less evenly. 2. The second time - about 10 minutes after the first - waited a long time for the adjacent ones to fall out, Somewhere at the beginning of the second series they were determined - 2 and 5. At the beginning of the formation of islands, 32, 22, 12 fell out in sequence, and then f2 dried up. A little later f5 dried up. Already at the end of the third series the initial credit of 1000 candy wrappers sank. I added another 1000 from the cash register - after two spins the fattest number is 32, after a spin - 32 again. Five, if anywhere, was very rare. But finals 4 and 7 - like from a cornucopia. What I want to say: a) if the casino wants, it can undress very, very quickly, and not for the first time I notice that Profit knows or something where I will spend the credit beforehand and after a couple of spins shows the most interesting number. b) Profit sneezed at the fact that in 100-120 spins there are very few finals that you expect, it delays their occurrence until the very end of the series; the distribution of numbers is not normal; c) my mistake: it is quite possible that playing a chip in 1 with an initial credit of 1000, if it does not go well and the total bet amount comes out to 100 chips - is a mistake and it is very easy to lose everything in a few moves. In my case, it was enough for the casino to show the finals 7,4 a little f6 - and spins 7-8, and no credit. Of course, it would be right to shift the spins back to the desired numbers, but I wanted to see how the casino zeroes out the credit without shifting. I looked :) PS Now I don't play for real at all. It's better to get the hang of it on [strike]cats[/strike] candy wrappers, to work out a change of strategy during the game.

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Re: 2Coins - tests

10 months 2 weeks ago - 10 months 2 weeks ago
#5
We create patterns with our game. I have repeatedly emphasized that for 99% of people, half of the field does not exist. Well, a person cannot consider betting, for example, on 33 after a 7 has fallen out. And a bunch of such stumps accumulate in the head. Patterns can be stable, episodic, etc. The casino simply generates sequences in which sets of numbers play beyond habits.
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Re: 2Coins - tests

10 months 2 weeks ago - 10 months 2 weeks ago
#6
Yesterday I was a bit scared at one point in the game. Today I thought I'd count how many chips go into a spin and how many went in total. The formula for the number of chips in a spin n is this (we assume that chips are always added): 8 + (n-1) * 2 For example: spin number 1 = 8 chips spin number 2 = 10 chips (added + 2 chips) spin number 3 = 12 chips (added + 2 chips) . . . spin number 50 = 8 + 49*2 = 106 chips And here is the formula that calculates how many chips in total were placed before spin n, in previous spins including spin n itself: 8*n + n*(n-1), or n*(8+n-1) So, for 50 spins - this was placed in previous spins and in this one in total: 8 * 50 + 50 * 49 = 400 + 2450 = 2850 chips Calculate for yourself how many chips will be placed in total on spin 101. And what will happen to the credit if the desired endings do not fall out in 100 spins. True, here, of course, the neighbors will not let you drown, but the credit will drown. Shpilevoy's idea to skip the L stripes on the scoreboard seems very sensible and important. And Koin's idea about swamps is also very sensible and important. They can't be skipped.

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