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VADDIS HOLY GRAIL - HINTS AND TIPS

  • Perevozov
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Re: VADDIS HOLY GRAIL - HINTS AND TIPS

9 months 3 weeks ago - 9 months 3 weeks ago
#1
Thank you very much Boris! Well, I looked at the history of spins, after spin 24 you can attack, and so far the hits seem to be normal. I'll still think about how to improve it, maybe it's even better to wait 28 spins and see what happens, and attack up to and including spin 37. I'll watch, maybe I can make at least some kind of strategy, "for the kids' milk")

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Re: VADDIS HOLY GRAIL - HINTS AND TIPS

9 months 3 weeks ago - 9 months 3 weeks ago
#2
"Holy Grail" is a portrait of an old grandmother.
Does he still support him?
If you bet on red in a casino and you're stubbornly unlucky, try betting on red!

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  • Perevozov
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Re: VADDIS HOLY GRAIL - HINTS AND TIPS

9 months 3 weeks ago - 9 months 3 weeks ago
#3
yes, and why not if it works) People are still there trying to understand what exactly Vadis meant. Some even found their own versions of HG, show their flat bet charts - and everything is up... that's what got interesting)

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  • Shpilevoy
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Re: VADDIS HOLY GRAIL - HINTS AND TIPS

9 months 3 weeks ago - 9 months 3 weeks ago
#4
There are no hot numbers, any number can become hot at some point, the roulette itself regulates the global balance.
37-spin cycle
Law 24 = there will be 14 singles and 10 doubles
There are numbers 0-1-2-3...dropouts
The standard layout after 37 spins is 000000000000000111111111111122222222333. At the same time, these numbers can be mixed as desired within the cycle.
The betting system (puzzle) must take into account possible biases.

Your set of 8 numbers is based on the FIFO (first in, first out) cache principle, you can take 8 in a row from the board if they do not have any REPEATS
and start putting...

Bet in blocks of 8 spins.
If the block does not play, then we throw out the oldest number, and include the last one on the board in our set (despite possible repetitions).
That is, any number in your set will go from the entrance to the exit - there will be 8 bets on the field.

The profit is in 37*5 = 185 spins played. Even bets! Even if your current set contains repeats, all numbers will have 1, and the betting field width will be less than 8 numbers.
The main profit comes in the range of 24-74 spins of the session.

Necessary adjustment.
A small shift in thinking that changes a betting decision = a 1% betting decision is small, but its impact is huge.

There is a magic number that casinos cannot avoid in their generations.

Think of roulette in these terms, not others: 24 numbers.
The odds are 4 and 824/8 = 312/4 = 3 This is the basis for the Grail.

Only three types of numbers: 0-drops, 1-single, 2-double or more.
The ranges shrink and expand randomly for each 37-spin cycle; sometimes close together, sometimes far apart; sometimes close to perfect balance. You need to find the perfect amount to bet on to take advantage of the random expansion and contraction between repeaters.

If you bet on too many numbers, wide random ranges will get in your way. Don't bet on enough numbers, you'll miss out on close random ranges. And the basic principle is to follow what the wheel does.

Let the roulette wheel do the randomization. Your system should not be random, it should be balanced.

All numbers in roulette are connected logically and sequentially.

Table of pairs.
The numbers are connected to each other after every 4 spins, based on the pairs table.
1-(2)-3
For a 2 dropped, if there is already a 3, bet 1.

Internal numbers are constantly "trying" to balance each other in one dance. And there are ways to temporarily use imbalances.

I know... putting together the Grail based on the many clues I've provided is a difficult task. The various components presented influence the other elements offered and turn the final solution into something new. And one of the reasons I presented it this way was to see if my thinking was different from that of very experienced roulette players.
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  • Shpilevoy
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Re: VADDIS HOLY GRAIL - HINTS AND TIPS

9 months 3 weeks ago - 9 months 3 weeks ago
#5
The topic of Law-24 is really old
from a rational grain
0000000000000011111111111122222222333

= within any cycle of 37 spins there will be a randomly shuffled similar frequency layout
so i would suggest

WAIT until there is NOT a single 2+ repeat in a block of 15-20 spins, then drive all double numbers to the end of the cycle = wait for a 2+.

/////////////////
but we need to take into account that there may be a more global level )))
so in one cycle 37 will not be 333 at all
but in other neighboring 3334 and 3333
= back to collisions, as "there are ways to temporarily exploit imbalances"
thanks to the adaptive imbalances there are always enough )))))

///////////////////
and you also need to take into account that the cycles-37 are OVERLAPPED = each spin opens a new independent cycle
....
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  • Shpilevoy
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Re: VADDIS HOLY GRAIL - HINTS AND TIPS

9 months 3 weeks ago - 9 months 3 weeks ago
#6
the old CMP had a topic about cascade dams
000000000
111111
22
3
4
= how SuperHot is born

the win depends on guessing the generation scheme
overclocking scenarios (within the framework of the same Law-24) come in different types



accordingly, the winning strategy (key) must correspond to the keyhole....
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