Rule 5.
Changing slot machines.
Entry scheme (proportion, adjusted for cash) 200-400-400 in a circle. Keep your GENERAL balance clearly. If there was a dive (two machines in the minus) and there is a point of return to your own during the game (playing on the third, there is a point of return to the initial common money) - an unambiguous change of slot and the beginning of a new cycle 200-400-400.
Do not return (today) to a slot machine that did not show +50% of the entered money. Any casino has "piggy banks". If you notice a machine that never shows x2 at all, then never play it. After a win (exit from the machine with your own (there was x2 but then the game did not go) or with a plus) always start from the first step of entry.
What are the winnings:
1. Usually the slot machine gives x2 x3 of the invested money, after which it eats everything.
2. Unexpectedly, a top combination comes, after which it eats everything.
3. The game can go on for a very long time, without deep and sharp drawdowns below the initial credit. This is the best option, because it allows you to capture a long period of time and increases the chances of catching several top payouts.
Rule 6.
Control of the number of top payouts and stop loss (working leverage) are two mandatory factors affecting the end of the game on each machine. Slots are changing. If the player has changed 3-4 slot machines, and the money has NOT noticeably increased, stop playing that day. The casino does not have enough money to show a plus.
Also, if 3-4 machines IN A ROW have not shown at least x2 of the input, stop playing that day. (4L)
♥ In a casino, weak people believe in Luck, strong people believe in cause and effect ♥
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