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Glossary of terms for casino players (gambler slang)

Re: A dictionary of casino terms (gambler slang)

3 months 2 weeks ago - 3 months 2 weeks ago
#67
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The small blind is a blind, forced bet made by the player to the left of the dealer (the player who acts first).
The big blind is the second blind bet, placed after the small blind. It is twice the size of the small blind.
An ante is a mandatory bet from all players before a hand is dealt, along with the blinds. It's typically used in tournaments and specific poker games. It's smaller than the blind.
The bring-in is a mandatory bet in Stud and Razz. It is made by the player with the lowest first upcard, and in Razz, by the player with the highest upcard.
Forced bets are used to build the pot. The amount is usually determined before the start of the session, but limits are increased as the game progresses to reduce the playing time.
Standard:
The bet is the first bet made during the betting phase. Preflop, this role is played by the big blind.
Raise is an increase in the bet.
Call - a bet equal in amount to a bet or raise.
All-in (push) - bet all your chips.
Check - skipping a move (can be done either first or if a check has been made before us).
Fold - discarding cards.
More advanced:
Limp - call BB.
Cold call - call a raise immediately.
Flat call - calling a preflop raise when you need to raise with a strong hand.
Complete - delivery of MB to BB.
Reraise is an increase in someone else's raise (this includes 3-bet, 4-bet, squeeze, etc.).
3-bet is the third raise in a betting round.
4-bet is the fourth raise in a betting round.
An open raise is the first raise made preflop.
Squeeze - a preflop reraise after several players have called.
A barrel is a large bet or raise.
Donkbet is a bet made by a player before the aggressor on the previous street, taking the initiative.
A continuation bet is a bet made by the aggressor on the previous street.
Lead bet is a bet made to seize the initiative in a draw.
Techniques:
Bet sizing is the choice of bet size based on the situation at the table.
A value bet is a bet designed to entice opponents with weak hands to call. To use this technique effectively, it's important to choose a bet sizing that prevents your opponent from giving up and instead finds a reason to call.
Barrelling is making several consecutive large bets, such as on the turn and river.
Bluffing is a behavior that creates the impression in your opponents that you have a much stronger hand than you actually do (thereby deceiving and scaring them into folding).
Semi-bluff - a bluff where the hand is not very strong at the moment, but can become stronger by hitting the right outs.
Steal - stealing the blinds - raising preflop from late positions.
Defending the blinds is a counter to steals. This can be a reraise or a call.
Isolate - a preflop raise with the goal of remaining heads-up with a chosen opponent.
Calldown is a hand plan that involves calling your opponent's bets on all streets until showdown.
A line is a set of consecutive actions on several streets (for example, a check-call line with a call down to the river).
A delayed continuation bet is a refusal to continue aggression on the current street, but aggression on the next one.
Slowplay is a tactical move that involves intentionally slowing down the play of a strong combination.
Float - calling a continuation bet with the goal of showing aggression on the turn and taking down the pot.
Check-behind is the act of checking after your opponent has already checked. This move is only available postflop and in position.
Hit-n-run is a cash game tactic that involves joining a table and quickly leaving after winning a large pot.
Maps:
Hand - a designation of pocket cards and the combination that can be made with them.
Pocket cards, starter - 2 cards that a participant receives at the beginning of the deal.
A pocket pair is a starting hand of two identical cards.
Overcards - A pocket hand in which both cards are higher than those dealt on the table.
A-high is a starting hand consisting of an ace and any other card.
Connectors are a starting hand consisting of two consecutive cards.
Gap connectors (one-cap) - a starting hand of two cards with a gap between them (for example, 7-9).
A bluff catcher is a pocket hand that can beat an opponent who is bluffing or semi-bluffing.
Air is a hand with no potential to win the hand.
A dead hand is a hand with zero probability of winning.
The favorite is the hand with the best chance of winning the hand.
Broadway cards are slang for cards ranks 10 through ace. They're sometimes also called straights.
Pictures are a Russian slang term for cards from jack to ace.
An out is a card whose appearance on the board will improve your hand.
Odds are the approximate probability that one of the outs will be dealt on one of the following streets.
A blank is an "empty" card whose appearance on the board does not change the strength of the hand.
An action killer is a card that, when it appears, discourages players from putting money into the pot.
A kicker is a card that helps determine the strength of a hand. It is used in pairs, two pairs, sets, and quads.
Dead outs are cards that theoretically improve a hand, but have already been removed from the deck.
Combinations:​
A draw is a semi-finished hand that requires cards that strengthen it to appear on the turn or river to complete it.
Straight draw is a half-made straight.
A gutshot is a half-finished straight that requires a gap to be filled in order to be completed (e.g. 5-6-8-9).
A straight draw is a 4-card straight draw that can close either on top or bottom (e.g. 4-5-6-7).
Flush draw is a half-finished flush.
A monster draw is a semi-made hand that includes several draws at once. An example would be a straight flush draw.
Backdoor, runner-runner - a combination that will be formed if suitable outs come on both the turn and the river.
Nuts are the strongest hand that can be made at any given moment in the hand.
Doper is a slang term for two pairs.
An overpair is a pocket pair that is higher than any card on the board.
Wheel - a straight from ace to five.
Table and gameplay:
Position is a place at the table. It also represents a strategic advantage. "In position" means late in the game, when a player is last to act and has the opportunity to evaluate their opponents' actions.
SB, BB — small and big blinds. The SB acts first postflop (preflop, it makes a forced bet and can raise or call after the button).
UTG - early position at the table.
MP - middle position.
LP - late position.
Cutoff is the place to the right of the button.
The button is the player seated in the dealer position and designated by the corresponding chip. He acts last in all betting rounds.
Board - community cards laid out on the table.
A draw board is a board on which many draws and ready-made combinations are formed.
Monotone board - single-suited.
Rainbow is a multi-colored one.
Paired board - community cards on the table, among which there are two of the same kind.
A dry board is a board on which it is impossible to form a draw or a made combination.
A hand is a game of poker, played on one board.
Streets are the stages of the hand during which bets are made (preflop, flop, turn, river).
Preflop is the first street on which players receive cards and trade.
Postflop - Betting rounds after three community cards are dealt.
Showdown is the final stage of the hand, at which the players reveal their hand and determine the winner.
Move - an action or line chosen for a particular play.
A coin flip is a situation in a hand where two players are all-in with approximately equal chances of winning.
Pot is the same as bank.
A multi-pot is a pot that is fought for by 3 or more players post-flop.
Unraised pot, unraised pot - a pot if no raises were made preflop.
A side pot is a share of the pot that only a portion of the players can claim. It occurs when, during a betting round with three or more players, one player goes all-in. The share they could win remains in the general pot, while the remaining players' bets go into the side pot.
Dead money is chips that have already been invested in the pot during the hand and do not actually belong to anyone (usually blinds and antes).
Playmoney is a game for play money.
Stack - the number of chips a player has.
Limit is the betting level.
Pot limit is a betting structure where the maximum raise amount is limited by the current pot size.
Rake is a fee charged by a poker room for organizing a game. At cash tables, it's taken directly from the pot, and in tournaments, it's part of the registration fee.
A bad beat is a hand in which a weak hand in equity beats a strong hand due to a favorable board.
Initiative is a strategic advantage enjoyed by the participant who last showed aggression.
Lick is an exploitable weakness in strategy.
A slowroll is when a player in a live game pauses for a long time before calling or showing their hand while holding the nuts. This move is frowned upon as unethical and perceived as mockery, but it is still occasionally performed, both intentionally and accidentally.
Freeplay is a situation where you can see the next street without committing any additional money to the pot. This is most often the situation for the big blind when no opponents raised preflop.
Burning is a move in live poker where the dealer removes the first card from the deck before dealing the flop.
Other terms:
Upstreak is a profitable streak.
A downstreak is a losing streak.
Range is a sample of starting hands that a player prefers or can use in a particular situation for a particular bet.
Win rate is an indicator of the profit a poker player receives on average per 100 hands.
Mathematical expectation (expected value) is the average payout from a specific action during a hand. The result is expressed in money or chips.
Equity is the share of the pot that "belongs" to the player mathematically, that is, the amount that he will receive on average by performing the action in question over time.
Fold equity is the potential return on a bet that is proportional to the probability that your opponent will fold.
Pot odds are the odds of the pot, that is, the ratio of the size of the pot to the bet that must be called.
Implied odds are expected odds calculated based on the potential pot size. This means the player assumes they can recoup their call with the money their opponents will still invest in the hand.
Reverse implied bets are potential odds of losing. They are used when hitting the required out ties the pot and increases the likelihood of losing big to a stronger hand.
Cap is the maximum bet size in a hand.
A rake cap is the maximum commission a poker room can take from a single hand. It's usually set separately for each limit.
Notes are notes written about opponents. They often contain useful information about their weaknesses and typical playing patterns.
A poker tracker is a program for storing hand histories and converting them into statistics. The software allows you to analyze your game, identify weaknesses in yourself and your opponents, and keep track of your finances.
Tilt is an unbalanced state caused by a large win or loss. It interferes with rational and objective assessment of actions and provokes mistakes.
Edge is the level of strategic superiority over one or more opponents.
Tournament Poker:
MTT — multi-table tournament.
Sit & Go is a single-table tournament. Up to 10 players participate, with 1 to 3 of them winning.
Spin & Go is a 3-player tournament with a random prize pool, which is determined at the start (after all participants have registered).
HUSNG is a two-person Sit & Go tournament.
Heads-up is a one-on-one game (the final stage of MTT).
An add-on is the act of buying additional chips during a tournament. This option usually becomes available after the rebuy period ends.
Buy-in is the amount that must be paid to register for a tournament.
The guaranteed prize pool is the amount guaranteed to be awarded in a tournament if it takes place. It is calculated in advance by the poker room organizing the event.
ITM (ITM) is the prize zone in a tournament.
A knockout is a tournament elimination. A similar term is used for tournaments in which a portion of the prize pool is paid out for knocking out opponents.
Overlay is the difference between the tournament guarantee and the buy-in amount (overlay is beneficial for players, as the room pays the remaining amount).
A rebuy is the act of buying additional chips in a tournament when the current stack is less than the starting stack. The number of available rebuys depends on the tournament rules.
Reentry is the act of re-registering for an MTT or SNG after losing all of your stack.
A satellite is an MTT or SNG, the winners of which are awarded tickets to a more expensive event or trips to a live series.
A chip is the equivalent of money used at the table.
Freeroll is a tournament with free participation.
The final table is the last table of a tournament, where the majority of the prize pool is awarded. Depending on the regulations, it consists of between 2 and 10 players.
Freezeout is a classic tournament format where each participant has one life. There are no rebuys, add-ons, or knockout rewards.
The M number is a strategic indicator that determines how many passive rounds you can complete without being eliminated from the tournament. The lower the number, the more aggressively you must compete and take risks.
ICM is a mathematical model that allows one to estimate the true value of stacks. It greatly influences decisions in the late stages and at the final table, when large differences between payout levels arise.

* * *
P.S. Forget all the guides and HUDs :-) All this nonsense was invented to drum into people's ears about poker's complexity, organize courses, and write books about poker and super-players. Their goal is to hide the simple, perfect strategy (thanks to some pit bosses I know):
If the hand comes up, we strengthen and insure. If the hand comes up empty, we simply fold. That's it.
☜♡☞ Roulette foreva ☜♡☞

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Re: A dictionary of casino terms (gambler slang)

3 months 2 weeks ago - 3 months 2 weeks ago
#68
POKER PRO
(continuation)

Player Types:
Answering machine (phone, ATM) - a player who almost always makes calls.
The shark is a very strong opponent.
An underdog (dog) is a participant in a hand or tournament with a slim chance of winning. The word can refer to both the opponent's low skill level and the game situation they find themselves in.
A bubble boy is a player who is eliminated from a tournament one place before the start of the prize zone.
Runner-up is the one who takes second place in the tournament.
Grinder is a regular with very high gaming activity.
A limper is a player who limped preflop.
Loose - an opponent who plays a lot of starting hands.
LAG is a loose-aggressive opponent who plays a lot of starting hands and makes frequent bets, raises, and bluffs postflop.
A maniac is a player whose majority of actions involve large bets, often exceeding the size of the pot.
A nit is an opponent who only plays with very strong cards (10-12% of starting hands).
A pushbot is a tournament participant who uses only push-fold tactics. This is also the name given to this type of game mode.
A regular is a player who plays often (does not indicate the level of play).
The Rock is a strong opponent who plays a limited number of starting hands. He's more effective than Nit and can handle most opponents.
A tight player uses a small number of starting hands preflop, typically between 10 and 20%. They can be either passive or aggressive.
TAG is a tight-aggressive poker player. They have a small starting hand range, but often raise and bluff.
Fish is a weak player.
A high roller is a person who plays poker at high limits.
Chip leader is the tournament participant with the most chips at a given moment.
Short, shortstack, shorty - a tournament participant with a small number of chips relative to the average stack.
Poker abbreviations for chat:
Donk is an insult directed at an opponent who played inadequately or counter-strategically. It most often appears in chat after the opponent has won a hand.
fish - an insulting message addressed to a weak opponent.
gg — is written as a thank you for a pleasant game at the end of a session or as a compliment after a cool prank (in modern communication it is used more sarcastically).
nh - praise to the opponent who made a strong combination.
omg — surprise or shock at what is happening.
ty, tnx, tx — abbreviations of the English words thank you, thanks, written in response to praise or with sarcasm towards a loser.
wtf — lack of understanding of what is happening at the table.
zzz - a message to a participant who is overthinking decisions or is clearly dragging out the process, hinting that he has fallen asleep.
Types of poker:
Hi-Lo is a poker game in which the pot at the end of the hand is split between the players with the highest and lowest hands.
Hold'em is the most popular form of poker. Players are dealt two hole cards and there are four streets of betting.
Omaha is a popular poker variant. It's distinguished by the fact that you're dealt four hole cards. Two of these cards must be used to form your hand at showdown.
Lowball is a poker variant that uses reverse hand ranking. That is, the fewer hands that match, the better. The strongest hand in Lowball is an offsuit.
Razz is a variant of Stud in which hands are ranked in reverse order, ignoring flushes and straights. The highest hand is a 0 or 1 of any suit.
Stud is a form of poker where a player is dealt seven cards, four of which are visible to their opponents. Both online and offline, Stud is almost always played with a limit betting structure.
Chinese Poker (Pineapple) is distinguished by its lack of betting and completely open format—all hands are visible to all players. In Chinese Poker, players deal cards along three lines and score points for the hands they make. At the end of the hand, the players' hands are compared, and the difference between them is paid out.
☜♡☞ Roulette foreva ☜♡☞

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Re: A dictionary of casino terms (gambler slang)

3 months 2 weeks ago - 3 months 2 weeks ago
#69
Poker is a hyped-up card game in which everything is primitively simple.
Thanks to the experienced players who are opening the eyes of many )))

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Re: A dictionary of casino terms (gambler slang)

1 month 3 weeks ago - 1 month 3 weeks ago
#70
Makitron wrote: I don't understand anything, how to write here what LR is?


L/R

You need to look at the context.

1. PREDICATES ON ROULETTE
How many pockets separate the ball from the previous number drawn?

L - the ball went to the left
R - the ball went to the right RIGHT

[img


17-2 R2
6-16 L11

Now, many people confuse the sides for the far side.

7-31 ???
It's actually an R5.
We always assume the perspective of someone approaching the wheel and looking straight ahead (not from the center of the wheel). If you mentally rotate the wheel so that 7 is directly in front of you, then 7-31 is R5.

20-18 L5


2. LOSS chains
Another variant is when "L" appears in comments on the forum.
How many losses (LOSS) are there before the last win (WIN).

WLLL
Brief entry 3L.

Note that in the short notation of the predicate L is in the first place of the formula, and in the notation LOSS is in the second place.

7L is 7 LOSS losses in a row
L7 is the roulette predicate LEFT by 7 pockets of the wheel from the previous throw.
If you bet on red in a casino and you're stubbornly unlucky, try betting on red!

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Re: A dictionary of casino terms (gambler slang)

1 month 3 weeks ago - 1 month 3 weeks ago
#71
BIAS roulette wheel casino
BIAS translates as curvature, a violation of uniformity in some place or in several places.


Biased Roulette Wheels - BIASED WHEEL!
There have been several high-profile cases of players taking advantage of biased roulette wheels in casinos around the world.

Perhaps the first—and still most famous—example of a gambler winning big by analyzing roulette results occurred in 1873, when Joseph Jagger managed to win nearly £65,000 at the Beaux-Arts Casino in Monte Carlo. Using six clerks to record the results of all six roulette wheels at the casino, Jagger discovered that one wheel was clearly biased toward a group of nine numbers. The casino resisted, swapping wheels between tables, and sometimes forcing Jagger to take large losses. However, Jagger ultimately won a sum equivalent to over £3 million in today's money (adjusted for inflation).

The second example occurred in the 1990s, when Gonzalo García-Pelayo undertook a similar effort to monitor the roulette results at the Casino Madrid. García-Pelayo eventually found a biased wheel and ended up winning over a million euros in just a few days. When the casino discovered his tactic, they attempted to sue, but the court ruled against the casino, finding García-Pelayo had committed no crime. They ruled that the casino was at fault for not maintaining the roulette wheel.

Using Roulette Wheel Bias

Correctly operating a crooked roulette wheel is a complex task. If a player believes the wheel may be biased, they should first track the numbers at the table to obtain mathematical proof that this is happening. This isn't too difficult, as players regularly track the numbers, so it's unlikely to arouse suspicion, even if you do this over a long period of time.

Unless the wheel exhibits a horrific bias (in which case, the casino will likely notice), you'll likely need at least several thousand spins before you can claim the wheel is truly biased. However, if a roulette wheel exhibits any bias at all, it may be enough to make playing it profitable.

On European roulette, each number should win approximately 2.70% of the time. If you can be confident that a number will win only slightly more often—say, 3% of the time—that's enough to make the wheel profitable. Each time you play the numbers you find with a bias, you'll gain a player's edge of approximately 8%, which is more than enough to exploit casinos for millions of dollars over the long term. That's assuming the casinos don't notice the bias before you win big.
{\__/} ( • - •) Let me wish /つ ✿ you good luck!

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Re: A dictionary of casino terms (gambler slang)

1 month 3 weeks ago - 1 month 3 weeks ago
#72
MySlotNet
I was spinning the Lightning roulette from Evolution...
I bet on the zero spiel sector something around $160, I don’t remember exactly, it came out to either 20 or 25 in number.
So the number 15 comes up and the lighting on it is x200
It draws $720 for me.
How is that?
At a rate of 20-25 this is 4000-5000 respectively
WTF ??!!
1) This doesn't happen, the lighting works perfectly



2) When you bet on SECTOR = do you even know the layout of the sectors on the field???
In the spire, only 26 goes into the number, everything else is split = does not participate in lightning


Zero-spiel is placed in multiples of 4 chips.
Why 4?
Because this is the minimum number of chips that can cover the specified sector of the wheel on the field = they are laid out on the field

0/3, 12/15, 26, 32/35

And the payments are made accordingly = as with splits, and only 26 as with a full number...

//////////////////////

Orpheus 5 chips

1, 6/9, 14/17, 17/20, 31/34

full number only 1
/////////////////

Small 6 chips

5/8, 11/10, 13/16, 23/24, 27/30, 33/36

there are no full numbers at all

//////////////////////////////////
I'm amused by people who don't understand what they're doing... and are waiting for who knows what ))))


3) write video games, then you pause the game and write a letter to the technical support of your casino, and they write a letter to Evo
=== I was once "additionally charged" about 10 thousand euros this way, although the glitch wasn't in Evolution
! If there hadn't been a video with accepted bets, there wouldn't have been a trial.

////////////////////////////////////////

If you place a series (or a neighbor) on the track, it's either explicitly or implicitly spread across the board. Therefore, you'll only CATCH LIGHTNING for those chips that end up not as splits/sixlines/cones, but only in precise numbers.

CONCLUSIONS
So, if you want to play sectors on the lightning track = JUST PUNCH THEM WITH THEIR NEIGHBORING PARTICIPANTS along the perimeters. Then all the chips will fall into numbers and ALL THE CHIPS WILL PARTICIPATE in the lightning.
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